Understanding video games: the essential introduction


Understanding video games: the essential introduction
Authors: Simon Egenfeldt-Nielsen
Year: 2008
Publisher: Routledge
Language: English
ISBN 13: 9780415977210
ISBN 10: 415977215
Categories: Computers, PC and Video Games
Pages: 320 / 319
Edition: 1

Availability: 5000 in stock

SKU: 9780415977210 Category:

Understanding video games: the essential introduction Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca
From Pong to PlayStation 3 and beyond, Understanding Video Games is the first general introduction to the exciting new field of video game studies. This textbook traces the history of video games, introduces the major theories used to analyze games such as ludology and narratology, reviews the economics of the game industry, examines the aesthetics of game design, surveys the broad range of game genres, explores player culture, and addresses the major debates surrounding the medium, from educational benefits to the effects of violence.
Throughout the book, the authors ask readers to consider larger questions about the medium:
* what defines a video game?
* who plays games?
* why do we play games?
* how do games affect the player?
Extensively illustrated, Understanding Video Games is an indispensable and comprehensive resource for those interested in the ways video games are reshaping entertainment and society. A Companion Website (www.routledge.com/textbooks/9780415977210) features student resources including discussion questions for each chapter, a glossary of key terms, a video game timeline, and links to other video game studies resources for further study. Categories:
Computers – PC & Video Games
ISBN 10:
ISBN 13:
482 MB


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Understanding video games: the essential introduction

Availability: 5000 in stock