The Composition of Video Games : Narrative, Aesthetics, Rhetoric and Play Johansen Quijano
Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don’t work) together to create a cohesive experience and to provide a unified framework for understanding video games. Categories:
Computers – PC & Video Games
Year:
2019
Publisher:
McFarland
Language:
english
Pages:
242
ISBN 10:
1476637156
ISBN 13:
9781476637150
File:
01 MB
The Composition of Video Games: Narrative Aesthetics Rhetoric and Play
$15.99
The Composition of Video Games: Narrative Aesthetics Rhetoric and Play
Authors: Johansen Quijano
Year: 2019
Publisher: McFarland
Language: English
ISBN 13: 9781476637150
ISBN 10: 1476637156
Categories: Computers, PC and Video Games
Pages: 320 / 319
Edition:
Availability: 5000 in stock
Only logged in customers who have purchased this product may leave a review.
Reviews
There are no reviews yet.