Real-Time Rendering

$15.99

Real-Time Rendering
Authors: T. Akenine-Möller
Year: 2018
Publisher: A K Peters/CRC Press
Language: English
ISBN 13: 9781138627000
ISBN 10: 1138627003
Categories: Computers, Computer Graphics and Design
Pages: 320 / 319
Edition: 4

Availability: 5000 in stock

SKU: 9781138627000 Categories: ,

Real-Time Rendering T. Akenine-Möller, E. Haines, N. Hoffman, A. Pesce, M. Iwanicki, S. Hillaire
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Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces. Categories:
Computers – Computer Graphics & Design
Year:
2018
Edition:
4
Publisher:
A K Peters/CRC Press
Language:
english
Pages:
1199
ISBN 10:
1138627003
ISBN 13:
9781138627000
File:
385 MB

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Real-Time Rendering
$15.99

Availability: 5000 in stock