A Multimodal Approach to Video Games and the Player Experience

$15.99

A Multimodal Approach to Video Games and the Player Experience
Authors: Weimin Toh
Year: 2020
Publisher: Routledge
Language: English
ISBN 13: 9781351184779
ISBN 10: 1351184776
Categories: Computers, PC and Video Games
Pages: 208
Edition: 1

Availability: 5000 in stock

SKU: 9781351184779 Categories: ,

A Multimodal Approach to Video Games and the Player Experience Weimin Toh
This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The book provides a comprehensive introduction to and description of the model, which draws on theoretical frameworks from multimodal discourse analysis, game studies, and social semiotics, and its development out of participant observation and qualitative interviews from the empirical study of a group of players. The volume then applies this approach to shed light on how players’ experiences in a game influence how they understand and make use of game components in order to progress its narrative. The book concludes with a frame by frame analysis of a popular game to demonstrate the model’s principles in action and its subsequent broader applicability to analyzing video game interaction and design. Offering a new way forward for video game research, this volume is key reading for students and scholars in multimodality, discourse analysis, game studies, interactive storytelling, and new media. Categories:
Computers – PC & Video Games
Year:
2020
Edition:
1
Publisher:
Routledge
Language:
english
Pages:
264
ISBN 10:
1351184776
ISBN 13:
9781351184779
Series:
Routledge Studies in Multimodality
File:
24 MB

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A Multimodal Approach to Video Games and the Player Experience
$15.99

Availability: 5000 in stock